Phusion Passenger’s development cost according to Ohloh.org
From http://www.ohloh.net/projects/passenger:

Cool, we’re supposed to be millionaires!
FYI that’s is not entirely correct. Ohloh counts the vendorized Boost code base as well. Those who are interested in similar statistics, but without counting Boost, should type “rake sloccount” in the Phusion Passenger source tree (requires sloccount). Here’s the output:
SLOC Directory SLOC-by-Language (Sorted) 5357 top_dir ruby=4261,cpp=928,ansic=168 4494 apache2 cpp=4381,ansic=113 810 oxt cpp=810 479 railz ruby=479 194 wsgi python=133,ruby=61 137 rack ruby=137 0 templates (none) Totals grouped by language (dominant language first): cpp: 6119 (53.34%) ruby: 4938 (43.05%) ansic: 281 (2.45%) python: 133 (1.16%) Total Physical Source Lines of Code (SLOC) = 11,471 Development Effort Estimate, Person-Years (Person-Months) = 2.59 (31.10) (Basic COCOMO model, Person-Months = 2.4 * (KSLOC**1.05)) Schedule Estimate, Years (Months) = 0.77 (9.23) (Basic COCOMO model, Months = 2.5 * (person-months**0.38)) Estimated Average Number of Developers (Effort/Schedule) = 3.37 Total Estimated Cost to Develop = $ 350,125 (average salary = $56,286/year, overhead = 2.40). SLOCCount, Copyright (C) 2001-2004 David A. Wheeler SLOCCount is Open Source Software/Free Software, licensed under the GNU GPL. SLOCCount comes with ABSOLUTELY NO WARRANTY, and you are welcome to redistribute it under certain conditions as specified by the GNU GPL license; see the documentation for details. Please credit this data as "generated using David A. Wheeler's 'SLOCCount'."
